History

ThinkFast® Interactive is an evidence-informed program

ThinkFast® Interactive is an evidence-informed program that was originally developed in 1997 as a fun, innovative, and experiential entertainment program that would non-intrusively expose participants to important educational information about a custom safety awareness topic chosen by program sponsors, such as the consequences of underage drinking, substance misuse and abuse, bullying prevention, traffic safety promotion, and healthy relationship skills.

ThinkFast Interactive’s History

At ThinkFast Interactive’s inception, the goal was to use our expertise in entertainment production to develop an interesting educational program that would directly engage hundreds of individuals for the entire duration of the presentation, and for the program to be as stimulating and captivating as possible to avoid the pitfalls of typical awareness lectures and presentations. It was important to produce ThinkFast® Interactive in a manner that was team oriented to encourage participants to interact as a group, thereby shifting cultural norms as groups of peers mutually acknowledge safety facts about important awareness topics. Employing the use of Audience Response Technology (ARS) wireless keypads was a key factor in connecting the audience to the message, promoting team play, and providing a kinesthetic experience, all of which have been shown to activate the learning centers of the brain to improve retention and promote memory recall. Combining custom awareness content with state of the art technology, age relevant entertainment, elaborate staging and a charismatic host, ThinkFast® Interactive became the culmination of our ultimate vision.

Our Mission

The choices young people are faced with today are absolutely mind-boggling and the consequences of those choices can be dangerous— potentially lethal. Our mission is to instill safety messaging in a non-intrusive way, inspiring young people to be smarter and more informed people. With an impressive, award-winning track record, ThinkFast® Interactive supplements the efforts of our program sponsors by catering to participants of all ages and interests with our state of the art technology and custom-tailored age-relevant awareness information.

COVID19 Update:

Many states across the country are beginning their phased reopening and slowly going back to normal. We at ThinkFast Interactive are excited to be back at it once again, but be rest assured, we are folding in new precautionary measures for all of our experiential productions so that we may keep your students SAFELY engaged. Below, please find the safety outline for our experiential production, ThinkFast Interactive.

New safety procedures for ThinkFast Interactive: 

  • Instead of grouping into teams, we have the ability to allow for single play (1 remote:1 participant) for up to 175 participants. This allows for participants to practice social distancing while interacting with the program.
  • All wireless remotes will be sanitized before and after each program.
  • Contestant panels will also be adjusted to allow for 6′ separation to maintain social distancing protocol.
  • For large groups, we will offer multiple, augmented programs.
  • Participants who are a part of stage challenges will be required to stand 6′ apart.
  • Masks will be mandatory for all producers during load-in/out.
  • Contactless load-in for all productions: No technical labor assistance required to produce programs.
  • All equipment/ vehicles will be regularly sanitized.
  • Topical safety recommendations/messaging on social distancing in school and while driving.
Please note, if your campus has any specific requests regarding safety protocol for outside vendors, we ask that you reach out to your respective agent to ensure compliance and communication to our production personnel.
The John Family