News

A Psychological Perspective

September 13, 2013
Mr. John,
Great speaking with you today!
I was really impressed by your ThinkFast Interactive production and its ability to motivate, engage, and provide awareness to the students of Gibbs High School in Knoxville Tennessee.
Some things I think you will be pleased to know your program is doing from a theoretical perspective:
Provide students with “memory  hooks” The  process  of  memory  retrieval:  the  number  one  way  to  elicit  or  trigger  recall  is  by  association.
Provide  a  clue  or  stimulus  that  triggers EMOTION.Visual games involve limbic functioning as well as visual memory
These types of learning activities are the mental counterpart to memory and make learning a fun, enthusiastic and challenging experience.
Howard  Gardner’s
Multiple  Intelligence  Theory
1. Verbal-Linguistic (word smart)  through retrieval of statistical information 2. Logical-Mathematical (logic smart) 3. Visual-Spatial  (picture smart) 4. Bodily-Kinesthetic (body smart) 5. Musical-Rhythmic (music smart) 6. Interpersonal (people smart) countries (self smart) 8. Naturalist (environment smart) 9. Existential (pondering the questions of existence)
I believe your program engages all of these different intelligence’s for all the many different types of learners that exist.
I saw kids being creative through talent sharing, thinking analytically while answering statistical questions individually on keypads, students were engaged through the music and visual integration of popular culture, interacting and collaborating in small groups of peers, they were able to move their bodies freely, they had to respond quickly to their environment, and question their own actions in relation to the concept risky driving habits, and drug and alcohol use/abuse.
I was most impressed with the way the slides and questions moved between a “hook” or question that related to popular culture, and then while it had the student’s interest, shifted to a slide that got them thinking about the information or objective of what they wanted them to retain through the ThinkFast Interactive program.
I believe this program creates a unique and unforgettable experience that the students will always remember! If they cannot remember all of it they may remember some “good” sensation or aspect and then relate that to the intended association recreated through the program, the desire for them to not text while driving, or use drugs or alcohol in an abusive or harmful way.

Holly Errigo
University of Tennessee

COVID19 Update:

Many states across the country are beginning their phased reopening and slowly going back to normal. We at ThinkFast Interactive are excited to be back at it once again, but be rest assured, we are folding in new precautionary measures for all of our experiential productions so that we may keep your students SAFELY engaged. Below, please find the safety outline for our experiential production, ThinkFast Interactive.

New safety procedures for ThinkFast Interactive: 

  • Instead of grouping into teams, we have the ability to allow for single play (1 remote:1 participant) for up to 175 participants. This allows for participants to practice social distancing while interacting with the program.
  • All wireless remotes will be sanitized before and after each program.
  • Contestant panels will also be adjusted to allow for 6′ separation to maintain social distancing protocol.
  • For large groups, we will offer multiple, augmented programs.
  • Participants who are a part of stage challenges will be required to stand 6′ apart.
  • Masks will be mandatory for all producers during load-in/out.
  • Contactless load-in for all productions: No technical labor assistance required to produce programs.
  • All equipment/ vehicles will be regularly sanitized.
  • Topical safety recommendations/messaging on social distancing in school and while driving.
Please note, if your campus has any specific requests regarding safety protocol for outside vendors, we ask that you reach out to your respective agent to ensure compliance and communication to our production personnel.
The John Family